Free-Sync vs G-Sync

Anyone who has previously experienced screen tearing in any PC game knows just how annoying it can be, a perfectly rendered title can be totally ruined by stuttering and horizontal lines. The one solution is to enable V-Sync but without a high-end system, it puts a major dent on performance.

AMD and Nvidia

Both AMD and Nvidia aims to solve the issue and both manufacturers have turned to new technology to find a solution, and with this breakdown, you’d be able to decide which of the two options are the perfect one for you.

Free-Sync versus G-Sync Performance

Both the G-Synch and Free-Sync are intended to decrease input lag, even out gameplay and to avoid the misery of screen tearing. Even though dissimilar methods are used to accomplish the goals the one thing that does set them apart is that one is openly shared and the other closely guarded. The G-Sync by Nvidia is chip enable in monitor construction, while Free-Sync utilizes the functionality of the video card to manage the rate of the monitor via the use of Adaptive-Sync built into the display port.

Difference in Performance G-Sync vs Free-Sync

With Free-Sync enabled the stuttering and tearing are reduced, although monitors have exhibited a different problem called ghosting. This means that an object moving across the screen leave behind a shadow image of its previous position, which annoys most players, while others don’t even notice it. There are quite a few theories about this and one is the power management, since once you do not apply enough power you image have gaps and if you apply too much power it is quite possible to see ghosting. So it could be quite challenging to balance proper power distribution.

When the frame rate is not consistent within the refresh range of the monitor, the G-Sync can have flickering problems and while technology compensates for it, Free-Sync has stuttering problems once the frame rate goes below the minimum refresh rate of the monitor. After both were compared by a group of gamers, most preferred the G-Sync quality, which fails to display stutter at low frame rates and provide a smoother real-world situation.

The first difference that was discussed is the adaptive refresh technology part of the Nvidia and AMD rivalry, while the main difference is between the open and closed standard. There is no way yet to mix and match between the two, leaving you to decide between either the G-Sync or the Free-Sync, and once you made the decision, you’ll have to buy a GPU and monitor according to your choice. When it comes to comparing prices between the two, it might be a mystery why anyone would opt for the G-Sync and those who do will answer instantly that it is the superior choice. Both of the options to accomplish what they set out to achieve and enhance the experience of the game, so the choice you make will depend on your preference of top-notch gaming versus value for money.